Here are some notes about things that I find interesting in computer role-playing games. (I have very little experience with RPGs after the year 2000. These observations are about games in the 16-bit era in the 1990's.) First, your character or party can march right into the castle and walk up to the king. In any realistic medieval setting, you would probably not get into the castle at all, much less get anywhere near the king. You would probably spend some time in the dungeon if you were not executed on the spot for being so brazen.
Observations about role-playing games
Observations about role-playing games
Observations about role-playing games
Here are some notes about things that I find interesting in computer role-playing games. (I have very little experience with RPGs after the year 2000. These observations are about games in the 16-bit era in the 1990's.) First, your character or party can march right into the castle and walk up to the king. In any realistic medieval setting, you would probably not get into the castle at all, much less get anywhere near the king. You would probably spend some time in the dungeon if you were not executed on the spot for being so brazen.